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July 9, 2002

It's been way too long since the last update, and way too long since I've worked on retroDrive, I had to take break as work intruded on my time. Anyways, NFL2K3 is about done and I foresee many free evenings and weekends in the future, so hopefully I can get back to some retroDrive coding! I vaguely remember that I was the midst of writing something really cool! Hopefully I remember where I left off and bring it to completion.

March 6, 2002

In my last minute rush to release retroDrive, I broke the EEPROM code for the Acclaim games, so a few games that should have been working with rd5 don't work; they show vertical blue bars instead. I've fixed the problem for the next release.

I've been looking at the stats for my web page and I've been amazed at the number of different countries everyone is downloading rd from. I've had more downloads from Japan and China than from English speaking countries! Perhaps I'll add multi-lingual support sooner than planned.

March 2, 2002

retroDrive 5 and SH2 source release 3 are now available for download. A list of changes is included in the documentation.

February 25, 2002

Big News! The next version of retroDrive will not longer require the 32X BIOS!

February 23, 2002

I did some work on retroDrive back in December and added some new debugging features. In the last several days I've been working on performance and compatibility of 32X games. I've also fixed a few Genesis games. A number of 32X games are working much better now. Virtua Racing which stopped working very well a few versions ago is running fine again. Oh, yeah, Knuckles & Chaotix is now playable. No idea when the next release will be.

November 23, 2001

retroDrive 4 is released! Several bug fixes, mainly 32X stuff.

September 29, 2001

retroDrive 3 is released! Bug fixes, faster execution, and now introducing: 32X PWM sound!

August 18, 2001

Progress is going slowly, but I do manage to find the time to occasionally update retroDrive. The latest change of interest is I now have 32X PWM sound working! A few things in the emulator have gotten a bit messy, so once I get things a bit cleaner and more stable, I'll make another release.

June 21, 2001

retroDrive 2 is now available for download. Iíve written a brand-new emulation core which drives the entire emulator. This results in much better timing and synchronization amongst the various hardware components and improves the emulation speed. Iíve also fixed some bugs that were added in the previous release by accident (such as Contra not scrolling.)

May 22, 2001

Welcome to retroDrive! I never liked the name GENSX, so I promised myself to get a new name for the next release. So here it is. I've also dropped the version number and I'll just be using an incremental release number. This is release 1.

Well, it's been six months since I've done any work on the emulator so I decided to release what I've worked on so far. Hopefully it's not broken.. I have some ideas on what I want to work on next, so I may be doing some work in the near future, yay!

Btw, since my last updated I've reached the first anniversary of the release of retroDrive (then affectionately known as Vegas, soon grossly named GENSX.)

 

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Copyright © 2002-2005 Tim Meekins

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Last Modified: June 23, 2005 03:11 AM